Unity VFX Artist

Yoko,Posted 1 month ago

Middle

Part time

Negotiable

Remote

Yoko is a passionate and talented team in Almaty, Kazakhstan, specializing in software development, design, marketing, and website creation. We're embarking on an exciting journey into the world of game development, and we're looking for enthusiastic individuals to join us on this adventure. If you're eager to learn, create, and be part of a close-knit team building something new, then Yoko might be the perfect place for you!

What are you working on?
  • The name of the project(s): Portals
  • At what stage of the project(s)? Production
  • Genres: Puzzle, Application
  • Platforms: Mobile
Team size and structure?

1-10

For which tasks (responsibilities)?
  • Collaborate with game designers and artists to understand the visual style and gameplay mechanics of the mandala game.

  • Create high-quality, visually stunning VFX (visual effects) for the game using Unity's VFX Graph and other relevant tools.

  • Design and implement particle effects, shaders, and other visual elements to enhance the aesthetics and gameplay of the mandala experience.

  • Animate various elements within the game, such as power-ups, scoring indicators, and special effects.

  • Optimize VFX for performance to ensure smooth gameplay across different devices.

  • Stay up-to-date with the latest VFX techniques and tools in Unity.

What kind of professional are we looking for?
  • Strong understanding of Unity and experience with the Unity 2D workflow (URP or similar pipeline preferred).

  • Expertise in creating visually appealing and performant VFX for 2D games using tools like VFX Graph and potentially Shader Graph.

  • Experience with animation principles and tools for creating engaging in-game animations.

  • Excellent artistic sense and a passion for creating visually compelling effects.

  • Ability to work effectively within a team and communicate ideas clearly.

  • Experience working on 2D mandala games or similar puzzle/experience titles.

  • Knowledge of 2D animation software like Spine or After Effects.

  • A portfolio showcasing your VFX and animation skills in a 2D game context.

Why do we enjoy working here?
  • Be part of something new: Emphasize the chance to be a founding member of the game development team and build something from the ground up.

  • Shape the future of Yoko: Highlight how this role will directly influence the direction and success of the company's game development journey.

  • Learn and grow with us: State the opportunity to develop new skills and stay at the forefront of the latest VFX techniques in Unity.

  • Be challenged and make a real impact: Highlight how the role offers the chance to tackle interesting challenges and see their work directly implemented in the game.

What are the conditions and bonuses?
  • Competitive salary and benefits package: This is a broad statement that indicates you offer a salary in line with the market rate for the position, along with a variety of benefits.

  • Health insurance: Group health insurance plans can be a major perk for employees, especially if they cover a significant portion of the costs.

  • Paid time off (PTO): This could include vacation days, sick leave, and personal days.

  • Learning and development opportunities: This could include tuition reimbursement, conferences, workshops, or access to online learning platforms.

  • Flexible work arrangements: This can encompass remote work options, flexible hours, or compressed work weeks.

The selection process

Portfolio review

Interview

Test if needed

Yoko

Company type: outsource, developer

Employees: 1-10

Platforms: PC, Mobile

Genres: Puzzle, Casual

https://yoko.space/

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