Middle
Full time
Negotiable
Remote, Kyiv
Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world.
Top 10 world game publishers. We successfully deliver projects for such giants of the gaming industry as Lucasfilm, Epic Games and EA.
Long-term client partnership. Our average client partnership extends to 3+ years thanks to a deep understanding of the needs of the client and the high quality of work.
Top 20 world best PC games. Our team contributed to games like Fortnite, Star Wars: Tales from the Galaxy’s Edge and more – you can always take a closer look at our projects.
100+ million active gamers. Players around the world enjoy the games developed in partnership with Kevuru Games.
Main corporate facts about us:
166% employee growth in 2021.
350+ talented artists and highly skilled game developers.
60% senior specialists, both carefully hunted and lovingly grown from juniors in the company.
11 years of experience in the global gaming industry.
All our employees choose what they are interested in doing, and we, in turn, provide them with a smooth, understandable and transparent way of professional development, as well as guarantee them the most comfortable working conditions and perks.
What are you working on?
- Platforms: PC, Mobile, Console
For which tasks (responsibilities)?
Make and visualize a variety of spells from the classic fire to an explosion in stylized and semi-stylized art style;
Deliver ready-to-use visual effects made in VFX Graph or Particle System;
Create all supporting assets that are required to deliver VFX (textures, meshes, etc).
What kind of professional are we looking for?
Experience in the same position from 3 years;
Deep understanding of Particle System and VFX Graph;
Ability to create VFX using flipbook animations, particle systems, 3D models, etc.;
Writing shaders for Unity;
Good understanding of the game development process;
Able to independently and creatively solve VFX technical challenges;
Highly skilled with Photoshop, Substance Designer, Maya, and or 3DS Max.
Would be a plus:
Houdini VFX;
Unreal Engine;
Ability to script.
What are the conditions and bonuses?
Remote work;
Open management without bureaucracy;
Salary reviews according to the results of performance appraisal;
5 days paid sick leave and 18 working-days’ vacation;
Days off on National/Bank Holidays;
Conferences, knowledge sharing activities, certification;
Availability of sabbatical;
Possibility to grow inside the friendly and professional team.
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