UI/UX Designer

PI,Posted 4 weeks ago

Full time

Negotiable

Remote

A small, young, but strong outsourcing company invites a UI/UX artist to join the team.

Time zone: as a max 4-hour time difference with Israel.

Management: Art Director.

Why we recommend:

  • The exciting spirit of a startup;

  • Democratic style of management;

  • Remote, worldwide.

Who are we looking for?

As a UI/UX artist, you’ll be part of the ART department and responsible for crafting world-leading player experience and content.

Examples of games: Royal match, gardenscapes, candy crashes.

What will be the key tasks in the job?

● Designing new UI/UX assets and features for our games, creating sketches, mockups, wireframes, UI animations, and 2D UI assets.

● Working directly with the Art Director, and Product Owners, and adjust to the game’s technical and production-related needs.

● Creating documentation, producing market research on competitors, and suggesting potential UX/UI innovation avenues.

● Collaborating and communicating with other visual designers and developers to ensure that the UI features and systems work as intended.

● Developing intuitive UX flows aligned with the game's overall design.

● Maintaining a SuperPlay level of quality.

What are the professional requirements for the job?

Must:

● At least 2 years of experience in a UI/UX position in gaming.

● Fluent English both verbal and written.

● High-quality portfolio with examples of UI work in casual mobile gaming style.

● Excellent knowledge of Figma,
Adobe Illustrator,
Unity ( at least good knowledge of this tool).

● You're versatile and can adapt to a fast-paced working environment where speed and innovation are key.

● You're as efficient when designing UX concepts as when creating UI elements.

● You’re a goal-oriented team player, with a proven ability to meet deadlines and milestones.

● A good grasp of key art and design fundamentals such as color’ perspective’ composition and shape language.

Advantage:

● Knowledge of Adobe Illustrator.

● 3D software (Maya, Blender).

● Familiarity with game engines and the game development process.

● Rendering and post-effects experience and understanding of rigging and animation.

What are the personal requirements for the job?

The person we are looking for must be: a team player, with good communication skills, a personal sense of responsibility and ownership and a go-getter and self-starter.

Recruitment Process

● Phone screen - HR.

● Frontal Interview.

● Professional Test.

● HR interview.

● Recommendations (optional).​

PI

Company type: outsource

Employees: 11-50

Platforms: PC, Mobile, iOS, Android

Genres: Shooter, Card and/or Board, Casual, Educational, Word Games, Application, MMO, Hyper-casual

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